spirv_cross ~master (2021-12-18T05:04:46.1458446)
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ScOptionsGlsl.es
spirv_cross
ScOptionsGlsl
Emit the OpenGL ES shading language instead of desktop OpenGL.
struct
ScOptionsGlsl
bool
es
;
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spirv_cross
ScOptionsGlsl
variables
enable420PackExtension
es
flattenMultidimensionalArrays
forceTemporary
fragDefaultFloatPrecision
fragDefaultIntPrecision
separateShaderObjects
ver
vertFixupClipspace
vertFlipY
vertSupportNonzeroBaseInstance
vulkanSemantics
Emit the OpenGL ES shading language instead of desktop OpenGL.